'宣言 Public Overloads Sub SetSamplers( _ ByVal startSlot As System.Integer, _ ByVal numSamplers As System.Integer, _ ByVal samplers As ComArray(Of SamplerState) _ )
public void SetSamplers( System.int startSlot, System.int numSamplers, ComArray<SamplerState> samplers )
パラメータ
- startSlot
- Index into the device's zero-based array to begin setting samplers to (ranges from 0 to D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1).
- numSamplers
- Number of samplers in the array. Each pipeline stage has a total of 16 sampler slots available (ranges from 0 to D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot).
- samplers
- Pointer to an array of sampler-state interfaces (see SamplerState). See Remarks.